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Pitfall - The Mayan ...
Pitfall: The Mayan Adventure is a 1994 video game developed and published by Activision. A sequel to Activision's 1982 PRead more
Pitfall: The Mayan Adventure is a 1994 video game developed and published by Activision. A sequel to Activision's 1982 Pitfall! for the Atari 2600, the player controls Pitfall Harry, Jr., son of the protagonist of the original game, as he attempts to rescue his father from a Mayan jungle setting.
Activision developed the game in partnership with Redline Games. It was first released for the Super Nintendo Entertainment System, Sega Genesis and Sega CD in 1994, followed by releases for the Sega 32X, Atari Jaguar, and PC the following year. The PC release was the first commercial release for the recently debuted Windows 95 operating system. Publisher Majesco Entertainment ported the game for the Game Boy Advance in 2001; a downloadable version appeared on the Nintendo Wii's Virtual Console in 2009.
An extra feature in all versions is the ability to play the original Pitfall! (the Atari 2600 version) after finding a secret doorway within the game. The Sega CD, 32X and Windows ports contained extra (and expanded) levels and other enhancements over the other versions.
The Windows port was based on the Sega 32X version, and was made using Kinesoft's Exodus game technology, which was later used to make the Windows port of Earthworm Jim: Special Edition.[1] It includes 256-colour art, in-game CD music and effects by SOUNDELUX Media Labs. SoftKey version includes America Online free trial software for Windows 3.1/95, Internet Explorer 3.02, Cyber Patrol demo for Windows 3.1/95.
On April 13, 2009, the Sega Mega Drive version of Pitfall: The Mayan Adventure was released on the Virtual Console in North America and later in the PAL regions on May 15, 2009 and in Japan on August 25, 2009. It was later delisted on December 26, 2013 in Japan and at the end of 2013 in North America and the PAL regions.
Ssega
2015-02-20 23:29:20
165.5k
Pitfall - The Mayan Adve...
Pocahontas
Pocahontas (born Matoaka, known as Amonute, and later known as Rebecca Rolfe, c. 1595 – March 1617) was a Virginia IndiaRead more
Pocahontas (born Matoaka, known as Amonute, and later known as Rebecca Rolfe, c. 1595 – March 1617) was a Virginia Indian notable for her association with the colonial settlement at Jamestown, Virginia. Pocahontas was the daughter of Powhatan, the paramount chief of a network of tributary tribal nations in the Tsenacommacah, encompassing the Tidewater region of Virginia. In a well-known historical anecdote, she is said to have saved the life of an Indian captive, Englishman John Smith, in 1607 by placing her head upon his own when her father raised his war club to execute him.
Pocahontas was captured by the English during Anglo-Indian hostilities in 1613, and held for ransom. During her captivity, she converted to Christianity and took the name Rebecca. When the opportunity arose for her to return to her people, she chose to remain with the English. In April 1614, she married tobacco planter John Rolfe, and in January 1615, bore him a son, Thomas Rolfe. Pocahontas's marriage to Rolfe was the first recorded interracial marriage in North American history.
In 1616, the Rolfes traveled to London. Pocahontas was presented to English society as an example of the civilized "savage" in hopes of stimulating investment in the Jamestown settlement. She became something of a celebrity, was elegantly fêted, and attended a masque at Whitehall Palace. In 1617, the Rolfes set sail for Virginia, but Pocahontas died at Gravesend of unknown causes. She was buried in a church in Gravesend, but the exact location of her grave is unknown.
Numerous places, landmarks, and products in the United States have been named after Pocahontas. Her story has been romanticized over the years, and she is a subject of art, literature, and film. Her descendants through her son Thomas include members of the First Families of Virginia, First Ladies Edith Wilson and Nancy Reagan, and astronomer Percival Lowell.
Ssega
2015-02-20 23:29:20
562.9k
Pocahontas
Pocket Monster
Pocket Monster (not to be confused with the Famicom pirate of the same name) is a pirate based off the Pokémon series foRead more
Pocket Monster (not to be confused with the Famicom pirate of the same name) is a pirate based off the Pokémon series for the Mega Drive and SNES, the SNES version being claimed to be made by DVS Electronic Co. It was supposedly released in 2000 due to small icons reading "New Game" and "2000" on the box art.
Ssega
2015-02-20 23:29:47
55.3k
Pocket Monster
Pocket Monster 2
Pokemon II
Very rare game developed using TomSoft Mega Drive SDK in 2002, the gameplay is similar to Harry Potter.
Ssega
2015-12-06 21:04:45
31.5k
Pokemon II
Portal Gun in Sonic ...
A hack based on Sonic the hedgehog 2 made by snkenjoi Aperture Science's Portal Gun finds its way into Sonic 2.The portRead more
A hack based on Sonic the hedgehog 2 made by snkenjoi Aperture Science's Portal Gun finds its way into Sonic 2.The portals in the game actually affect objects other than sonic - to the extent that you can kill an enemy with its own projectile if you fling it back at it.Credits:E-122-Psi - sonic's spritesheetflamewing - help with collision detectioniojnekns - portal spritesFraGag - testing
Ssega
2016-02-26 16:04:08
595k
Portal Gun in Sonic 2
Predator 2
Predator 2 is a 1990 American science fiction horror film written by Jim and John Thomas, and also directed by Stephen HRead more
Predator 2 is a 1990 American science fiction horror film written by Jim and John Thomas, and also directed by Stephen Hopkins, and starring Danny Glover and Kevin Peter Hall. The film is a sequel to the 1987's Predator, with Kevin Peter Hall again playing the role of the Predator. Despite receiving negative reviews, the film gained a moderate return at the box office.
Ssega
2015-02-20 23:29:20
42.2k
Predator 2
Prince of Persia
Prince of Persia is a video game franchise created by Jordan Mechner, originally published by Brøderbund, then the LearnRead more
Prince of Persia is a video game franchise created by Jordan Mechner, originally published by Brøderbund, then the Learning Company, and currently Ubisoft. The franchise is built around a series of action-adventure games focused on various incarnations of the eponymous prince. The first game in the series was designed by Mechner after the success of his previous game with Brøderbund, Karateka. The title was successful enough to spawn two sequels: the series has been rebooted twice since its acquisition by Ubisoft, and has been successful enough to warrant a film adaptation, penned in part by Mechner and released by Walt Disney Pictures in 2010.
Even though Mechner has been involved with the series in varying capacities throughout its history, the games themselves have been developed and published by several different companies. The first two games in the series, Prince of Persia and Prince of Persia 2: The Shadow and the Flame, were developed by Brøderbund for the Apple II. Prince of Persia 3D, the first to use 3D computer graphics, was developed by Red Orb Entertainment and published by The Learning Company on PC, and developed by Avalanche Software and published by Mattel Interactive on Sega Dreamcast. French-based video game company Ubisoft began developing and publishing the series in 2003 with Prince of Persia: The Sands of Time, and so far have been the most prolific of any company in bringing out new games in the series.
Ssega
2015-02-20 23:29:20
174.1k
Prince of Persia
Prince of Persia 2:T...
Prince of Persia 2: The Shadow and the Flame is a platform game released by Brøderbund in 1993.It received an HD remake Read more
Prince of Persia 2: The Shadow and the Flame is a platform game released by Brøderbund in 1993.It received an HD remake for smartphones and tablets for iOS and Android in 2013 as Prince of Persia: The Shadow and the Flame.
Ssega
2015-06-22 14:53:26
47.4k
Prince of Persia 2:The S...
Probotector
Contra: Hard Corps, released in Japan as Contra: The Hard Corps (魂斗羅 ザ・ハードコア?)[1] and in Europe and Australia as ProboteRead more
Contra: Hard Corps, released in Japan as Contra: The Hard Corps (魂斗羅 ザ・ハードコア?)[1] and in Europe and Australia as Probotector, is a side-scrolling run and gun-style shoot-'em-up video game released by Konami for the Sega Mega Drive/Genesis in 1994. It is part of the Contra series and serves as a follow-up to Contra III: The Alien Wars. The plot takes place several years after the events of that game.
Contra: Hard Corps follows the same gameplay as its predecessors. New features include branching story paths and multiple endings.
Ssega
2015-02-20 23:29:20
39.3k