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Toei Sonic 3 & Knuck...
Toei Sonic 3 & Knuckles is a Sonic 3 & Knuckles hack which adds Sonic based on the Sonic CD opening. Made by TheRead more
Toei Sonic 3 & Knuckles is a Sonic 3 & Knuckles hack which adds Sonic based on the Sonic CD opening. Made by The One Musaab.
Ssega
2018-10-22 00:25:38
1.5m
Toei Sonic 3 & Knuckles
ToeJam & Earl
ToeJam & Earl is an action video game developed by Johnson Voorsanger Productions and published by Sega for the MegaRead more
ToeJam & Earl is an action video game developed by Johnson Voorsanger Productions and published by Sega for the Mega Drive video game console. Released in 1991, it centers on the titular ToeJam and Earl—alien rappers who have crash-landed on Earth. As they attempt to escape the planet, players assume the role of either character and collect pieces of their wrecked spacecraft. ToeJam & Earl's design was heavily influenced by the role-playing video game Rogue, and took from it such features as the random generation of levels and items. It references and parodies 1980s urban culture and is set to a funk soundtrack.
Ssega
2015-02-20 23:29:34
875.7k
ToeJam & Earl
Toejam & Earl in Pan...
ToeJam & Earl in Panic on Funkotron is a platform video game, developed by Johnson Voorsanger Productions and publisRead more
ToeJam & Earl in Panic on Funkotron is a platform video game, developed by Johnson Voorsanger Productions and published by Sega in 1993 for the Mega Drive. The game is the sequel to cult video game ToeJam & Earl, released in 1991. The game concerns two alien protagonists, ToeJam and Earl, both of whom have escaped from Earth, where they had crash landed. After returning to their home planet of Funkotron, the duo discover a number of antagonistic Earthlings have stowed away on the spacecraft and are wreaking havoc across the planet. The player must hunt down these Earthlings and imprison them in jars before sending them back to Earth.
The game's platform format was a departure from the original ToeJam & Earl, a treasure hunt game with randomly generated levels, inspired by the game Rogue. Creators Greg Johnson and Mark Voorsanger originally began designing a game built on the concepts of the original, but changed to a more generic type of game due to a lack of support for their vision on the part of Sega. The game was critically well received, with reviewers praising the graphics, soundtrack, fluid action and two-player mode. It was also a commercial success, but fans of ToeJam & Earl were disappointed and confused by the radical change in direction.
Since its release ToeJam & Earl in Panic on Funkotron has been criticized for being too sharp a departure from the first game, and some later reviewers felt that the developers had been more interested in the publisher's wishes than the fans. Johnson and Voorsanger have stated they regret moving away from their prototype sequel in the vein of ToeJam & Earl. Research has suggested that a significant minority of fans favor ToeJam & Earl in Panic on Funkotron as the best in the series. Together with its predecessor, the game comprises one of the Mega Drive's "key exclusive franchises", which eventually spawned a third installment in 2002, albeit a commercial failure with mixed reviews.
Ssega
2015-02-20 23:29:34
234.7k
Toejam & Earl in Panic o...
Tommy Lasorda Baseba...
Tommy Lasorda Baseball is a baseball game released for the Sega Mega-Tech arcade system and later as one of the six launRead more
Tommy Lasorda Baseball is a baseball game released for the Sega Mega-Tech arcade system and later as one of the six launch titles for the Sega Mega Drive/Genesis console in the North American region.
Ssega
2015-02-20 23:29:34
56.5k
Tommy Lasorda Baseball
Tony La Russa Baseba...
Tony La Russa Baseball is a baseball computer and video game console sports game series (1991-1997), designed by Don DagRead more
Tony La Russa Baseball is a baseball computer and video game console sports game series (1991-1997), designed by Don Daglow, Michael Breen, Mark Buchignani, David Bunnett and Hudson Piehl and developed by Stormfront Studios. The game appeared on Commodore 64, PC, and Sega Genesis, and different versions were published by Electronic Arts, SSI and Stormfront Studios. The artificial intelligence for the computer manager was provided by Tony La Russa, then manager of the Oakland Athletics and later the St. Louis Cardinals. The game was one of the best-selling baseball franchises of the 1990s.
The game was based on the baseball simulation methods Daglow evolved through the Baseball mainframe computer game (1971) (the first computer baseball game ever written), Intellivision World Series Baseball (1983) and Earl Weaver Baseball (1987).
TLB refined many of the simulation elements of Earl Weaver Baseball, and introduced a few "firsts" of its own:
User Interface and the Fly Ball Cursor -- Prior to Intellivision World Series Baseball in 1983 all hits in baseball games were grounders, since there was no way to display the ball in flight in 3D. After World Series Baseball, from 1983-1990 games had fly balls but used a ball-shaped shadow to trace the ball's path on the ground. This made catching fly balls difficult, since users couldn't tell how high the ball was if it was off the screen. In La Russa Daglow designed a circular Fly Ball Cursor that appeared where the ball was going to land, and grew or diminished in size based on the height of the ball. If the wind was blowing the cursor would move its location to reflect the changing course of the ball. The Fly Ball Cursor introduced real fly balls and pop-ups to computer baseball games, eliminating the last segment of the sport that had never been simulated accurately. Every graphic baseball game published since 1991 has used some variation on Daglow's Fly Ball Cursor for outfield play.
Fantasy Draft -- La Russa was the first computer baseball game to allow users to conduct drafts and set up their own leagues, all with access to the game's comprehensive player statistics. Tony La Russa would draft on behalf of all non-human users in a league, and users could tune the AI draft strategy uniquely for each team. The draft features were enhanced in later versions.
Head-to-Head Stats and Simulation Accuracy -- La Russa was the first baseball game to offer accurate stats for each individual pitcher against each individual hitter, data that actual managers use extensively in the dugout. Player stats and ratings were supplied by baseball sabermetrics pioneers John Thorn and Pete Palmer.
Baseball stadiums -- Ballparks in the game were larger and more richly detailed than any prior game. Add-on disks allowed users to play in real Major League ballparks.
AI -- In contrast to many sports celebrities who merely lent their names to games, Tony La Russa spent extensive sessions over a period of years working to make the game's artificial intelligence as accurate as possible. The team leveraged the lessons learned working with Earl Weaver to make the "baseball manager as game designer" feedback loop even more efficient.
The first version of La Russa, Tony La Russa's Ultimate Baseball, was released almost exactly twenty years after the first playable version of Baseball went live at Pomona College in 1971.
Ssega
2015-02-20 23:29:49
36.8k
Tony La Russa Baseball
Total Football
Total Football (Dutch: totaalvoetbal) is the label given to an influential tactical theory of football in which any outfRead more
Total Football (Dutch: totaalvoetbal) is the label given to an influential tactical theory of football in which any outfield player can take over the role of any other player in a team. It was pioneered by Dutch football club Ajax from 1965 to 1973, and further used by the Netherlands National Football Team in the 1974 FIFA World Cup. It was invented by Rinus Michels, who was the coach of both Ajax and the Netherlands national team at the time.
In Total Football, a player who moves out of his position is replaced by another from his team, thus retaining the team's intended organisational structure. In this fluid system, no outfield player is fixed in a nominal role; anyone can successively play an attacker, a midfielder and a defender. The only player fixed in a nominal position is the goalkeeper.
Total Football's tactical success depends largely on the adaptability of each footballer within the team, in particular the ability to quickly switch positions depending on the on-field situation. The theory requires players to be comfortable in multiple positions; hence, it places high technical and physical demands on them.
During this era Ajax played some of their finest football ever, achieving home wins (46–0–0) for two full seasons (1971–72 and 1972–73), just one defeat in the whole of the 1971–72 season, and celebrating five titles in 1972 (the Netherlands national league, KNVB Cup, European Cup, European Super Cup and Intercontinental Cup).
Ssega
2015-02-20 23:29:34
43.7k
Total Football
Trampoline Terror!
Trampoline Terror! (planned Japanese title: Explode Star) is a Sega Genesis video game that was released in 1990. It comRead more
Trampoline Terror! (planned Japanese title: Explode Star) is a Sega Genesis video game that was released in 1990. It combines elements of strategy video games and overhead view action video games.
Ssega
2015-02-20 23:29:34
30.4k
Trampoline Terror!
Triple Play 96
Triple Play Gold
Trouble Shooter
Trouble Shooter, known in Japan as Battle Mania (バトルマニア?), is a scrolling shooter by Vic Tokai for the Sega Mega Drive iRead more
Trouble Shooter, known in Japan as Battle Mania (バトルマニア?), is a scrolling shooter by Vic Tokai for the Sega Mega Drive in 1992. Players take on the role of Madison, a combat operative assigned to rescue a prince who has been taken hostage. The game was given a very distinct theme of self-parody between the enemies, story and dialogue. A sequel titled Battle Mania Daiginjō (バトルマニア 大吟醸?) was also released for the Mega Drive in Japan and Korea only.
Ssega
2015-02-20 23:29:35
16.2k
Trouble Shooter
Troy Aikman NFL Foot...
Troy Aikman NFL Football is a multiplatform American football video game that was released for the Atari Jaguar, Super NRead more
Troy Aikman NFL Football is a multiplatform American football video game that was released for the Atari Jaguar, Super NES and the Mega Drive/Genesis.
Aikman is the first member of the 1993 Dallas Cowboys to have his namesake in a game, followed by Emmitt Smith in Emmitt Smith Football.
Ssega
2015-02-20 23:29:35
47.4k